# Buildable Free Object Snapper

This component is used to snap Buildable Free Objects (This doesn't work with Buildable Grid Objects because grid objects always snap to the grid cell).&#x20;

It's possible to use multiple object snappers at once. This is a utility component & it will not affect the functioning of Easy Grid Builder Pro.

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<table><thead><tr><th width="217">Property</th><th>Function</th></tr></thead><tbody><tr><td>Snapping Trigger Size</td><td>The scale of the snapping area. When the object is inside of the area it will snap to the object's origin.</td></tr></tbody></table>

This component draws a gizmo in the scene to display the covering area. To use this simply add this component to an empty game object and set the Snapping Trigger Size and then place the game object on your grid.

<figure><img src="https://4076857463-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FzgUHYggWkJIGXQGAerRm%2Fuploads%2FTPg96NZcI54wdNSt0IJ1%2FScreenshot_36.png?alt=media&#x26;token=7353b607-be2e-471b-95b7-eee32d3913ae" alt=""><figcaption></figcaption></figure>

_**NOTE:** If you can't see the blue gizmo box make sure to enable "**show gizmos**" on your scene._

You can find an example implementation of this component in the "**3D All In One Demo**" located in _**EasyGridBuilder Pro > Demo Scenes**_ folder.
