Third Party Assets Compatibility
Last updated
Last updated
If you add Easy Grid Builder Pro 2 to an existing project with other third-party assets, there might be rare cases where its functionality encounters issues. These issues can arise from other assets overriding Unity Project settings, asset conflicts, or other factors. When users report such issues, I will promptly investigate and provide a fix. All identified issues and their solutions will be documented here, allowing other Easy Grid Builder Pro 2 users to benefit from them as well.
There is a known issue where the ghost object may fail to spawn or follow the correct position. This can occur if another asset overrides Unity's default Physics settings, specifically the Queries Hit Triggers property in the Project Settings. By default, this setting is enabled. If you experience this issue and find that the setting is disabled, simply enable it to resolve the problem.
For example, assets like More Mountains - Top Down Engine may override this setting. You can safely re-enable it by ticking the box, and everything should work as expected.