WASD Camera Controller
Last updated
Last updated
The WASD Camera Controller component allows for smooth and responsive camera control using keyboard inputs. It supports movement, rotation, and zoom functionality, as well as optional height adjustment using raycasting to follow terrain or other surfaces dynamically.
You can find this component in SoulGames > Utilities > Scripts. It is attached to the WASD Camera Controller Prefab, located in: SoulGames > Easy Grid Builder Pro 2 > Prefabs > Sample Camera Controller.
Camera Transform
The camera's transform component
Yes
Normal Speed
Camera movement speed during normal operation
No
Fast Speed
Camera movement speed when the speed-up key is held
No
Movement Lerp Time
The smoothing time for camera movement transitions
No
Rotation Amount
The angle by which the camera rotates per input
No
Rotation Lerp Time
The smoothing time for rotation transitions
No
Zoom Amount
The amount of zoom applied per input
No
Min Zoom
The closest zoom level allowed
No
Max Zoom
The farthest zoom level allowed
No
Zoom Lerp Time
The smoothing time for zoom transitions
No
Set Height by Raycast
Enables automatic camera height adjustment using raycasting to detect ground or terrain
No
Raycast Layer Mask
Specifies the layers to include in raycasting for height adjustment
No
Up Key
Key to move the camera forward
No
Down Key
Key to move the camera backward
No
Left Key
Key to move the camera left
No
Right Key
Key to move the camera right
No
Speed Up Key
Key to increase the camera movement speed temporarily
No
Rotate Left Key
Key to rotate the camera left
No
Rotate Right Key
Key to rotate the camera right
No
Zoom In Key
Key to zoom in the camera
No
Zoom Out Key
Key to zoom out the camera
No
The WASD Camera Controller supports both 2D and 3D games, providing a dynamic and flexible camera controller powered by Cinemachine. To use the controller: Drag and drop the WASD Camera Controller Prefab into your scene and hit play.
Modify the WASDCameraCMV GameObject's Transform values inside the WASD Camera Controller Prefab to set the default starting position and rotation for the camera.
If you encounter unwanted zoom behavior, set all values under the Zoom Settings to 0 to resolve the issue.