Easy Grid Builder Pro Documentation
  • Getting Started
    • Introduction
    • Quick Start Guide
    • Render Pipeline Conversion
  • Walk Through Tutorial
    • Make 3D Build System (PRO)
    • Make 2D Build System (LITE)
    • Make 3D Modular House Build System (PRO)
    • Custom Build Conditions
    • Basic API Documentation
    • Auto Pivot & Scale Calculation
  • Primary Components
    • Easy Grid Builder Pro
    • Multi Grid Manager
    • Multi Grid Input Manager
    • Multi Grid Build Condition Manager
    • Multi Grid UI Manager
    • Grid Object Ghost
    • Edge Object Ghost
    • Free Object Ghost
    • Grid Object Selector
    • Buildable Grid Object
    • Buildable Edge Object
    • Buildable Free Object
  • Secondary Components
    • Buildable Object Area Blocker
    • Buildable Free Object Snapper
    • Quick Size Calculator
    • Spawn Effects
    • ToolTip
  • Scriptable Objects
    • Buildable Grid Object Type SO
    • Buildable Edge Object Type SO
    • Buildable Free Object Type SO
    • Buildable Object Type Category SO
    • Build Conditions SO
    • Easy Grid Builder Pro Inputs SO
  • Controller Components
    • WASD Camera Controller
    • Simple First Person Camera Controller
    • Simple First Person Camera Holder
    • Simple First Person Character Controller
    • Switch Controllers
  • Other
    • Patch Notes
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  1. Controller Components

Switch Controllers

PreviousSimple First Person Character ControllerNextPatch Notes

Last updated 2 years ago

This component allows switching between two controllers. Ex: Top Down & Third Person. This is a utility component & this will not effect the functioning of Easy Grid Builder Pro.

Property
Function

Starting Active Objects

Add all the objects that are enabled at the start, to the list.

Main Cam Starting Active Parent

Add the object that should be the parent of the Main camera at the start.

Switching Objects

Add all the objects that should be enabled after using the toggle key, to the list (These objects should be disabled at the start).

Main Cam Switching Parent

Add the object that should be the parent of the Main camera after using the toggle key (This object should be disabled at the start).

Switch Toggle Key

Input key that is used to toggle.

You can find an example implementation of this component in the "3D All In One Demo" located in EasyGridBuilder Pro > Demo Scenes folder.