Easy Grid Builder Pro Documentation
  • Getting Started
    • Introduction
    • Quick Start Guide
    • Render Pipeline Conversion
  • Walk Through Tutorial
    • Make 3D Build System (PRO)
    • Make 2D Build System (LITE)
    • Make 3D Modular House Build System (PRO)
    • Custom Build Conditions
    • Basic API Documentation
    • Auto Pivot & Scale Calculation
  • Primary Components
    • Easy Grid Builder Pro
    • Multi Grid Manager
    • Multi Grid Input Manager
    • Multi Grid Build Condition Manager
    • Multi Grid UI Manager
    • Grid Object Ghost
    • Edge Object Ghost
    • Free Object Ghost
    • Grid Object Selector
    • Buildable Grid Object
    • Buildable Edge Object
    • Buildable Free Object
  • Secondary Components
    • Buildable Object Area Blocker
    • Buildable Free Object Snapper
    • Quick Size Calculator
    • Spawn Effects
    • ToolTip
  • Scriptable Objects
    • Buildable Grid Object Type SO
    • Buildable Edge Object Type SO
    • Buildable Free Object Type SO
    • Buildable Object Type Category SO
    • Build Conditions SO
    • Easy Grid Builder Pro Inputs SO
  • Controller Components
    • WASD Camera Controller
    • Simple First Person Camera Controller
    • Simple First Person Camera Holder
    • Simple First Person Character Controller
    • Switch Controllers
  • Other
    • Patch Notes
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  1. Primary Components

Multi Grid Input Manager

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Last updated 2 years ago

This component handles all the Easy Grid Builder Pro Input functionalities. You can find this component under EGB Pro > Grid Manager in the EGB Pro prefab. You can find the EGB Pro prefab located in EasyGridBuilder Pro > Prefabs.

Property
Function
Required

Easy Grid Builder Pro Inputs SO

EasyGridBuilderProInputsSO asset which contains all the key binds

Yes

Grid Object Selector

Reference to the Grid Object Selector component which can be found under EGB Pro > Grid Manager > Grid Object Selector

Yes

Only one of these components should be on a scene.

As displayed in the image above, the component is functioning at runtime.

It's Recommended to read about asset to get a better understanding on how keybinds can be implemented.

EasyGridBuilderProInputsSO