Build Conditions SO

This scriptable object stores build condition data that can be used in Buildable Grid/Free Object Type SO assets, to add build conditions to the buildable objects.

You can create a new scriptable object, go to Asset > Create > SoulGames > Easy Grid Builder Pro > BuildCondtionSO.

PropertyFunctionRequired

ToolTip Content

ToolTip to display on UI

No

Food Amount

Amount of food required to be in inventory

No

Consume Food On Build

Set to consume required food amount

No

Metal Amount

Amount of metal required to be in inventory

No

Consume Metal On Build

Set to consume required metal amount

No

Wood Amount

Amount of wood required to be in inventory

No

Consume Wood On Build

Set to consume required wood amount

No

NOTE: This BuildConditionSO is an example scriptable object. To make your own build conditions go through Custom Build Conditions tutorials.

You can find an example implementation of these build conditions in the "3D All In One Demo" located in EasyGridBuilder Pro > Demo Scenes folder.

You can find pre-defined BuildConditionSO assets located in EasyGridBuilder Pro > Scriptable Objects > Build Condition SO.

These assets are designed to use in the demo scene, "3D All In One".

Last updated