Buildable Grid Object Type SO
Last updated
Last updated
These scriptable objects store all the data for buildable grid objects. For each buildable grid object you need to create one of these assets and fill in the required data.
You can create a new scriptable object, go to Asset > Create > SoulGames > Easy Grid Builder Pro > BuildableGridObjectTypeSO.
NOTE: Buildable Grid Objects snap to the grid cells and Buildable Free Objects do not snap to grid cells.
Your defined BuildableGridObjectTypeSO assets should be added to the Buildable Grid Object Type SO List in all the Easy Grid Builder Pro grid systems, in order to use them in the specific grids.
Also, you need to add the asset to the Buildable Grid Object components in all the object prefab/prefabs.
If you are using build conditions in your defined BuildableGridObjectTypeSO asset, you will also need to add the asset to the Buildable Grid Object Type SO List under Multi Grid Build Condition Manager component.
You can find pre-defined BuildableGridObjectTypeSO assets located in EasyGridBuilder Pro > Scriptable Objects > Buildable Grid Object Type SO.
Property | Function | Required |
---|---|---|
Unique Object Name
Name for the buildable object - Must be unique.
Yes
Object Description
A description of the object - Will be used in the UI in future.
No
Object Tool Tip Description
A tool tip description of the object - Will be used in the UI in future.
No
Buildable Category SO
Requires BuildableCategorySO asset - If this object is not added it will not be displayed in Easy Grid Builder Pro UI.
No
Object Icon
Require a sprite - Used to display the object in Easy Grid Builder Pro UI.
No
Object Prefab
List of object prefabs - This is the prefab that will be spawned. If more than one is provided, one prefab will choose randomly each time to spawn.
Yes
Ghost Prefab
This is used to display a temporary ghost visual before spawning the object in build mode. If this is empty, first prefab in the Object Prefab list will be used instead.
No
Placeable Ghost Material
A custom material to be used in temporary ghost objects when they are place-able on the grid. If empty, the ghost object's default material will be used instead.
No
Not-Placeable Ghost Material
A custom material to be used in temporary ghost objects when they are not placeable on the grid. If empty, the ghost object's default material will be used instead.
No
Set Built Object Layer
Set the build object's layer after the build is complete
No
Built Object Layer
Layer that build object will have after the build
No
Show Grid Below Object
Set a canvas grid under the build object
No
Object Grid Canvas
Grid Canvas prefab - Located in EasyGridBuilder Pro > Prefabs > Canvas Grid Samples.
No
Grid Image Sprite
Sprite to display the grid cells - Located in EasyGridBuilder Pro > Prefabs > Canvas Grid Samples.
No
Grid Image Placeable Color
Custom color to the grid when the object is place-able on the grid
No
Grid Image Not-Placeable Color
Custom color to the grid when the object is not place-able on the grid
No
Hold Key To Place
Enable the ability to place objects while holding the placement key (Paint Mode)
No
Place & Auto Deselect
Enable the ability to deselect currently placing object automatically, after placing the object.
No
Enable Build Condition
Enable using build conditions for the buildable object
No
Build Condition SO
Require BuildConditionSO asset - This asset will hold all the build condition data.
No