Easy Grid Builder Pro Documentation
  • Getting Started
    • Introduction
    • Quick Start Guide
    • Render Pipeline Conversion
  • Walk Through Tutorial
    • Make 3D Build System (PRO)
    • Make 2D Build System (LITE)
    • Make 3D Modular House Build System (PRO)
    • Custom Build Conditions
    • Basic API Documentation
    • Auto Pivot & Scale Calculation
  • Primary Components
    • Easy Grid Builder Pro
    • Multi Grid Manager
    • Multi Grid Input Manager
    • Multi Grid Build Condition Manager
    • Multi Grid UI Manager
    • Grid Object Ghost
    • Edge Object Ghost
    • Free Object Ghost
    • Grid Object Selector
    • Buildable Grid Object
    • Buildable Edge Object
    • Buildable Free Object
  • Secondary Components
    • Buildable Object Area Blocker
    • Buildable Free Object Snapper
    • Quick Size Calculator
    • Spawn Effects
    • ToolTip
  • Scriptable Objects
    • Buildable Grid Object Type SO
    • Buildable Edge Object Type SO
    • Buildable Free Object Type SO
    • Buildable Object Type Category SO
    • Build Conditions SO
    • Easy Grid Builder Pro Inputs SO
  • Controller Components
    • WASD Camera Controller
    • Simple First Person Camera Controller
    • Simple First Person Camera Holder
    • Simple First Person Character Controller
    • Switch Controllers
  • Other
    • Patch Notes
Powered by GitBook
On this page
  • Convert to URP
  • Convert to HDRP
  1. Getting Started

Render Pipeline Conversion

PreviousQuick Start GuideNextMake 3D Build System (PRO)

Last updated 2 years ago

If you are on a Scriptable Render Pipeline Project (SRP) you may need to convert all the Easy Grid Builder Pro materials to your render pipeline.

Convert to URP

Select all the materials located in EasyGridBuilder Pro > Misc Assets > Materials.

Then go to Edit > Rendering > Materials > Convert Selected Built-in Materials to URP.

Convert to HDRP

Select all the materials located in EasyGridBuilder Pro > Misc Assets > Materials.

Then go to Edit > Rendering > Materials > Convert Selected Built-in Materials to HDRP.