> For the complete documentation index, see [llms.txt](https://soulgamess-studio.gitbook.io/easy-grid-builder-pro-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://soulgamess-studio.gitbook.io/easy-grid-builder-pro-documentation/secondary-components/buildable-object-area-blocker.md).

# Buildable Object Area Blocker

This component is used to block an area of the grid. Once you define an area you can no longer build any objects (Buildable Grid/Free objects) inside of it.&#x20;

It's possible to use multiple area blockers at once. This is a utility component & it will not affect the functioning of Easy Grid Builder Pro.

<figure><img src="https://4076857463-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FzgUHYggWkJIGXQGAerRm%2Fuploads%2FKvTLwSyY9jjl4yBsXxpN%2FScreenshot_33.png?alt=media&amp;token=eb16edcb-bb33-48f0-8598-ab186a4ce61a" alt=""><figcaption></figcaption></figure>

<table><thead><tr><th width="281">Property</th><th>Function</th></tr></thead><tbody><tr><td>Blocking Area Trigger Size</td><td>The scale of the blocking area</td></tr></tbody></table>

This component draws a gizmo in the scene to display the covering area. To use this simply add this component to an empty game object and set the Blocking Area Trigger Size and then place the game object on your grid.

<figure><img src="https://4076857463-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FzgUHYggWkJIGXQGAerRm%2Fuploads%2FOZbxAXkt91nYqbLdzqox%2FScreenshot_34.png?alt=media&amp;token=55555c51-6403-4490-8a55-43857fb739cd" alt=""><figcaption></figcaption></figure>

***NOTE:** If you can't see the red gizmo box make sure to enable "**show gizmos**" on your scene.*

You can find an example implementation of this component in the "**3D All In One Demo**" located in ***EasyGridBuilder Pro > Demo Scenes*** folder.
